Starter quiz
- In a program, what does the undo tool do?
- fixes mistakes ✓
- makes mistakes
- shrinks mistakes
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- How do you choose something on a tablet screen?
- talk to it with your voice
- tap on it with a finger ✓
- use a mouse
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- If you want to create artwork on a computer, you would use:
- the volume controls
- the clock
- the painting program ✓
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- What should you do to move something on a tablet screen?
- turn the tablet upside down
- tap and drag with your finger ✓
- shake the tablet
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Exit quiz
- What do we call the place where we make a sprite move by adding blocks?
- the stage
- the programming area ✓
- the home button
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- What is this called in ScratchJr?
- sprite ✓
- game
- stage
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- The __________ is where you find the blocks to make a sprite move.
- stage
- programming area
- blocks palette ✓
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- Where does the sprite move around?
- the programming area
- the stage ✓
- the blocks palette
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Worksheet
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Presentation
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Video
Lesson Details
Key learning points
- A command is an instruction that you use to control something.
- Commands must be dragged into the programming area so that they can be carried out.
- Some commands can be used to move a sprite.
Common misconception
Commands can be used wherever they are found in the program you are using.
Commands must be dragged into the programming area so that they can be carried out otherwise the program will not know which object they need to be applied to.
Keywords
Animation - a moving picture with actions made by using step-by-step commands
Command - an instruction you use to control something
Sprite - a graphic object that can be controlled by a program
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