Starter quiz
- How can you delete a block from your program?
- move it to the stage
- tap it twice
- move it to the blocks palette ✓
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- What is a value?
- a number that is invisible
- a number that can change ✓
- a number that is high
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- How do you change the background?
- by tapping on the background
- by tapping on the background button ✓
- by tapping on the stage
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- Why might you change the value on a command block?
- to change the colour of the sprite
- to change what the sprite does ✓
- to change the background
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Exit quiz
- Where do you find the grow and shrink blocks?
- blue movement blocks
- pink looks blocks ✓
- yellow trigger blocks
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- What is special about each sprite’s programming area?
- Each sprite has its own program. ✓
- All sprites share the same program.
- Only Tic has a programming area.
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- What can an algorithm help you do?
- Plan your program step by step. ✓
- Make a sprite bigger.
- Delete a program.
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- Why would you add more than one sprite to a project?
- to make the program more interesting ✓
- to make the program run faster
- to make the program louder
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Worksheet
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Presentation
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Video
Lesson Details
Key learning points
- Each sprite has its own programming area.
- Projects can have multiple sprites.
- Sprites can be added and deleted.
- An algorithm is a set of instructions, which can be turned into a program.
Common misconception
All sprites share the same program so the commands should all be placed in the same place in the programming area.
Each sprite has its own programming area. Sprites have different programs and the commands for each one are separated to allow them to be followed independently.
Keywords
Sprite - a graphic object that can be controlled by a program
Grow / shrink - command blocks that make a sprite bigger or smaller
Algorithm - a clear set of ordered steps which can be followed by a human or a computer to do a task
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